

You play as the Captain (leader) of one such chapter: Captain Titus, of the Ultramarines.

They stand eight feet tall, wear incredibly powerful armour, and know no fear. The billion-strong ranks of the Imperial Guard make up the enormous majority of the human armed forces, but the thousand chapters of Space Marines (one million marines in total) are its elite units, sent in in small groups to aid the Imperial Guard, and strike terror into the enemy. Indeed, Space Marine is only the second non-strategy game they have made, and, especially when you take this into consideration, it is a very impressively constructed game.įor those unfamiliar with Warhammer 40,000 lore, humanity has formed an enormous interplanetary empire known as the Imperium, united under the Emperor, a figure who, although he is worshipped as a god, is in reality feeble and sustained only by his Golden Throne. High-quality games set in the Warhammer 40k universe have almost all tended to be real-time strategy games, this being the specialty of developers Relic Entertainment, who are also famous for creating the cult favourite Homeworld and acclaimed RTS Company of Heroes. By Arthur Kabrick, posted on 15 September 2011 / 11,588 Views
